Archive for the 'Video Gaming' Category

Otakon 2008 Post-Convention Writeup

So…I ended up keeping my word in the previous entry: no updates to this blog during the convention. It turned out there were no free Internet connections at the Baltimore Marriot Waterfront hotel, and even the Wi-Fi access points weren’t strong enough to carry across the bay.

But all that aside, Otakon 2008 overall was a great way to close the summer before I head back to the dirge of classes. And as I’ll mention later, it was actually a good thing that there was no Internet available. With well over 25,000 registered attendees, this was the largest anime convention on the East coast that had become even bigger than last year. Now some may disagree, but it felt significantly less crowded than 2007’s con, likely because the Programming department shaped up and nailed most of the events down on schedule. Of course, with a gathering of this size, there’s the inevitable “There’s so much to do, but so little time!” syndrome: there were a total of six video anime viewings rooms, four panel locations, three workshops, two autograph rooms, an additional high-definition screenings room (changed from the 35mm screen of years past), a multipurpose concert/films hall, and for the first time ever, the usage of Baltimore’s 1st Mariner Arena for the most popular and crowd-drawing events (masquerade, JAM Project concert, and Sunday concerts). Almost all of the viewings and panel tracks were blocked in Friday through Sunday.

In spite of the massive event flood, there weren’t many that I considered going to. Besides, there was always video gaming, the dealers room, Artist Alley, cosplay photography, exploring Baltimore, getting food, socializing and meeting with friends, and so many other continuously-distracting events to attend. Here’s a rundown of what happened all three (four) days. Hit the “Read more” link!

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The Anti-Drabble Update, Finally

So when I first wrote back in October 2007 that this site would be “mostly a slice of Kevin’s life again,” I forgot to mention how sparsely the weblog would be updated. What, it’s been since April 10, 2008 since the last bit? Ah, seems it’s time to give a rundown of what’s happened over these few months. Hit “Read more” if you’re interested, but pardon the disorganization ahead…there’s a lot to talk about.

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Pop’n Music ASC Project Photos

Spring Break has ended, and it’s time to move on with the semester. Too bad most of the exams are jammed between now and the next month and a half! Quite a poor testing schedule on PSU’s part, sadly.

However, before I head off to return a certain Nikon D80 to Penn State Media Tech, the following are some high-resolution photos of the Pop’n Music Arcade-Style Controller project built over winter break; read more here about the inspiration - and credits to whom it may concern - to construct such a bulky gaming device. Assuredly, it survived Setsucon 2008 quite well, and even more so the subsequent DDR and Import Gaming Nights (held by Dance Dance Maniacs and the Penn State Anime Organization, respectively). In fact, the final three photos are in-use shots from the most recent gaming night before last week’s break. Enjoy!

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Chamber Music…Hero?

I still wish that Activision and RedOctane would publish a Jazz Guitar Hero (a Pat Metheny or Lee Ritenour track will make “Jordan” and “Through the Fire and Flames” seem like 4th-grade band lessons on Expert), but today’s “FoxTrot” touches base closely enough.

FoxTrot 2-17-08

Oh, and did I tell you that Setsucon 2008 was even more awesome than last year? The Daily Collegian covered the event! Sorry, no pictures as both days were pegged at 110% for me working the gaming room. Apparently, my head was glowing red from the effort, though I consider it good stress compared to what is going on right now with classes. Sunday’s “Guitar Hero Idol,” despite being a technical failure (believe it or not, two PS2s died during that event!), was still a lot of fun with those who participated; same goes for “Retro Gaming Live” with 007 GoldenEye 64 and Pokémon Stadium minigames. Meeting Chris “Kilika” Malone, Dave Lister, and Kyle Herbert was awesome, too. Finally, the PSAOM managed to sell over 50 copies of the manga’s pilot chapter (which is posted online here as well), quite a success for our group’s first print run!

I miss those two days, namely January 26-27, but it’s less than one year ’till 2009, Setsucon fans!

[Edit, 2/18/07] Here’s video of a former PSAO member competing in “Guitar Hero Idol” (she’s the owner of the “What the Kat dragged in…” blog); thanks to GeminixDragon for the footage!

Second Semester Rush

Welcome 2008 (I guess)! Here goes another year of sporadic blogging, brought to you by Kevin.

Today marks the beginning of the second semester of my sophomore year - and EE 210 is right at the top of my “hardest classes that I cannot afford to get below a C in or face the wrath of my own ‘unstable yet lackluster’ standards”-type courses. People say that “sophomore” means “wise fool” as well; let’s hope I can debunk that definition this time around (considering the…very…lacking performance of this past fall).

And now, some fun things to speak of:
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